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September 25, 2019: PPSSPP 1.9 is here!
PPSSPP 1.9.0 fixes more bugs and performance issues. 1.9.3 fixes a few additional bugs on Android primarily.
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- Flicker fixed in God of War that appeared with newer drivers for Mali GPUs (#12224)
- Improve performance of God of War on Vulkan (#12242), implement built-in GPU profiler (#12262, #12266)
- Vertex range culling fixed on ARM Mali (#12227)
- Started to improve VFPU precision, resulting so far in a fix for the long standing Tekken 6 leg shaking problem (#12217)
- Fixed a VFPU precision snafu on ARM64, fixing disappearing officers in Warriors Orochi (#11299) and some problems in Tomb Raider (#11179).
- Vulkan is the default again on Android versions newer than Pie
- Fix various homebrew store issues
- GPU pause signal handling fixed, fixing some hangs in Bleach and Armored Core games (#12160)
- Audio sample rate conversion handling fixes (#12147)
- Some Vulkan optimizations (pre-rotation (#12216), perf fix in Metal Gear Acid, etc)
- Multiple fixes for the UWP build (#12036, others)
- MP3 playback fixes (#12005)
- Audio in Motorstorm: Arctic Edge fixed by returning errors correctly (#12121)
- Audio glitches in Final Fantasy Tactics fixed (#9956)
- Camera display in Invizimals fixed (#12278, #8521)
- Added hotkeys for texture dump and replace (#11938)
- Added Visual Studio 2019 support. Windows XP is no longer supported (#11995, others)
- Fixes for video capture (#12069)
- Added a separate sound volume for alternative speed (#12124)
- Improved mouse control (Windows only) (#12173, #12176)
- Support for installing texture packs and ISOs from zips (#12175)
- Right analog support for touch controls (only used by patched games and some HD remasters) (#12182)
- Android: Fix OpenSL initialization, possibly helps audio crackle a little. (#12333).
- Fix graphics on Amazon Fire TV Stick 4K
- Fixed strange vehicle behavior in MGS:PW (somehow) (#12342)
- Ported to the Nintendo Switch by m4xw! Builds available on m4xw's Patreon.
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Thread Rating:- 11 Votes - 4.27 Average
Phantasy Star Portable 2 |
03-05-2013, 11:44 AM (This post was last modified: 08-12-2013 10:53 AM by Henrik.) |
Phantasy Star Portable 2 Well, looks like the game is finaly responding! Won't get past though the main screen (Can't Load, can't start New Game). http://img717.imageshack.us/img717/2962/..030513.png http://img402.imageshack.us/img402/1753/..030514.png |
Post: #2 |
RE: Phantasy Star Portable 2 eu version is playable if you're patient. buffered rendering needs to be on, jit needs to be off, and fps is limited to 20. |
Post: #3 |
RE: Phantasy Star Portable 2 I have Jap version. Not work Phone: Xiaomi Redmi Note 6 Pro 4/64GB PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64 |
Post: #4 |
RE: Phantasy Star Portable 2 (03-09-2013 01:03 PM)GuilhermeGS2 Wrote: I have Jap version. Not worku forgot to enable buffer rendering Windows 7 Ultimate 64-bit, 8GB of RAM 1680x1050p 60Hz Intel i3 2100 @3.10GHz Powercolor Radeon HD 6970 (2GB, GDDR5) Smartphone Specifications: Sony Xperia S = Qualcomm Snapdragon S3 MSM8260(Dual-Core @1.5GHz Scorpion, Adreno 220, 1GB RAM) Android 4.1.2 |
Post: #5 |
RE: Phantasy Star Portable 2 Ok thx. Now show menu. But when select New Game, I have black screen. Phone: Xiaomi Redmi Note 6 Pro 4/64GBSorry my English PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64 |
03-09-2013, 01:23 PM (This post was last modified: 03-09-2013 01:26 PM by RinkuFO.) |
RE: Phantasy Star Portable 2 (03-09-2013 01:17 PM)GuilhermeGS2 Wrote: Ok thx. Now show menu. But when select New Game, I have black screen.using interpreter mode/disable JIT will fix the black screen but major slowdown. why not try testing PSP2 on ur pc and enable vertex cache will somewhat satisfy the speed. no need to sorry, i also suck at english Windows 7 Ultimate 64-bit, 8GB of RAM 1680x1050p 60Hz Intel i3 2100 @3.10GHz Powercolor Radeon HD 6970 (2GB, GDDR5) Smartphone Specifications: Sony Xperia S = Qualcomm Snapdragon S3 MSM8260(Dual-Core @1.5GHz Scorpion, Adreno 220, 1GB RAM) Android 4.1.2 |
Post: #7 |
RE: Phantasy Star Portable 2 (03-09-2013 01:23 PM)RinkuFO Wrote:yes right the game after disabling jit enters the character select and to the game after but the game is very slow and it takes about 1 minute from a loading to a new scene to another.(03-09-2013 01:17 PM)GuilhermeGS2 Wrote: Ok thx. Now show menu. But when select New Game, I have black screen.using interpreter mode/disable JIT will fix the black screen but major slowdown. why not try testing PSP2 on ur pc and enable vertex cache will somewhat satisfy the speed. |
Post: #8 |
RE: Phantasy Star Portable 2 a recent change broke the menu for me. it works fine, but it's about 544 pixels below where it should be so most of it is off-screen. |
03-11-2013, 08:35 AM (This post was last modified: 03-11-2013 08:36 AM by [Unknown].) |
RE: Phantasy Star Portable 2 Should run in jit now but yes, there's a graphical glitch now on the menu at least.. https://github.com/unknownbrackets/ppssp..de0ce1449b -[Unknown] |
Post: #10 |
RE: Phantasy Star Portable 2 I'll echo my bug report for that game as in it's prequel: http://forums.ppsspp.org/showthread.php?..59#pid7059 Also that shifted screen bug is weird, like you are rendering the wrong area of the VRAM. |
Post: #11 |
RE: Phantasy Star Portable 2 Can be moved to In-Game. Now the game has exactly the same issues with it's prequel. |
03-18-2013, 02:10 AM (This post was last modified: 03-18-2013 02:12 AM by RinkuFO.) |
RE: Phantasy Star Portable 2 there is something wrong/weird with the font numbers(might this also happened with the english version?), and also with the japanese fonts(might this also happened with other japanese version games), i think its because of the chinese font support? PC Specifications: Windows 7 Ultimate 64-bit, 8GB of RAM 1680x1050p 60Hz Intel i3 2100 @3.10GHz Powercolor Radeon HD 6970 (2GB, GDDR5) Smartphone Specifications: Sony Xperia S = Qualcomm Snapdragon S3 MSM8260(Dual-Core @1.5GHz Scorpion, Adreno 220, 1GB RAM) Android 4.1.2 |
Post: #13 |
RE: Phantasy Star Portable 2 the fonts do looks different(and much sharper than you'd expect) and numbers are slightly cut off. loading is fixed now though, so you can resume with the last character you've made. |
Phantasy Star Download
03-19-2013, 06:45 AM (This post was last modified: 03-19-2013 03:37 PM by RinkuFO.) |
RE: Phantasy Star Portable 2 i've tested recently oioitff's latest 'sceMpeg and sceAtrac basically playable' build. SonicStage is required for Atrac audios. https://github.com/hrydgard/ppsspp/pull/997 Here are the results: -the intro's video and audio was ok. (Attachment#1) -a weird frame occured after playing the video, usually only occurs less than a second. (Attachment#2) -audio cuts after few seconds during the video in the game. (Attachment#3) -dialogue voices have no sounds. also BGM during dialogue have no sounds until 5-10 seconds(?). PC Specifications: Windows 7 Ultimate 64-bit, 8GB of RAM 1680x1050p 60Hz Intel i3 2100 @3.10GHz Powercolor Radeon HD 6970 (2GB, GDDR5) Smartphone Specifications: Sony Xperia S = Qualcomm Snapdragon S3 MSM8260(Dual-Core @1.5GHz Scorpion, Adreno 220, 1GB RAM) Android 4.1.2 |
Post: #15 |
RE: Phantasy Star Portable 2 I can't get it to show up the intro. What are your settings for PPSSPP? |
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